

While the combat lacks any real depth-keep distance from enemies, shooting and stabbing them until they fall over-the process of actually moving through the mansion is enjoyable. Progressing through the house involves a bit of creature killing, careful management of the scarce items and weapons found throughout the environment, and a whole lot of adventure game-style puzzle solving.įor the most part, the Resident Evil gameplay formula holds up remarkably well-which is impressive considering that nearly 20 years have passed since its introduction. Soon enough, Jill, Chris, and their fellow agents find themselves locked into a sprawling mansion, whose rooms are filled with strange monsters and arcane traps. After choosing to assume the role of either special operative Jill Valentine or her partner Chris Redfield, the player is thrown into the investigation of a series of mysterious murders taking place in the woods surrounding the fictional Racoon City. Probably the best thing that can be said about Capcom’s new Resident Evil HD Remaster is that it achieves the same sense of lingering horror as its source material while simultaneously making the entire experience easier for modern audiences to appreciate.īased on 2002’s GameCube reimaging of the original Resident Evil, HD Remaster is closely modelled on its source material, only with increased audio-visual fidelity and improved control options. Still, its creaking wooden doors, shadowy hallways, and groaning zombies were effective enough at creating a sense of dread that the game consistently freaked out my younger self. Having come to the 1996 PlayStation survival horror a few years after its release, I explored the Racoon City mansion with some knowledge of what I was in for, and that lessened a bit of the fear that comes with complete surprise. I don’t think I was scared outright when I first played Resident Evil, but it was definitely unnerving.
